The core idea is to place Sonic in vast, somber landscapes that look more like Death Stranding or Breath of the Wild than a traditional SEGA level.
Sonic Frontiers (2022) is a massive, experimental shift for the series that often feels like a high-budget tech demo. While it introduces the ambitious "Open Zone" concept, the execution is a bizarre mix of Zen-like exploration and jarring technical hiccups. The "Funny Concept" of Open Zones
Short, traditional levels that act as nostalgic "greatest hits" from past games.
Severe visual pop-in, repetitive puzzles, and a camera that occasionally struggles to keep up.
A surprisingly deep skill tree allows for combos, parries, and cinematic finishers.
A new mechanic where you run in circles to break shields or uncover hidden items. Verdict: A Bold Mess