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Battle Cry -

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To explore how this fits into a specific game system or to see more examples of historical cries like the Athenian "Alala", let me know! A competitive video game (like an MMO or MOBA) A tabletop campaign (D&D, Pathfinder, etc.) A creative writing piece or world-building project

: You let out a cry that grants all allies within 30 feet a +1 status bonus to damage for 1 round. If you already have the Battle Cry feat , the bonus increases to +2.

: Every successful hit by an ally within the zone adds a "Stack of Resolve" to the echo.

: Foes within the zone take a scaling penalty to their defense based on the number of allies currently shouting.

: When a player triggers their initial Battle Cry (similar to the Pathfinder 2e skill feat or Magic: The Gathering mechanic ), it marks the "Resonance Zone" around them.

If you are using this in a TTRPG like Pathfinder 2e , you could implement this as a feature: Action Cost : 1 Reaction.

: A translucent, pulsing ring on the ground that changes color (from soft blue to fiery orange) as stacks increase.

Uradni podatki

Battle Cry -

To explore how this fits into a specific game system or to see more examples of historical cries like the Athenian "Alala", let me know! A competitive video game (like an MMO or MOBA) A tabletop campaign (D&D, Pathfinder, etc.) A creative writing piece or world-building project

: You let out a cry that grants all allies within 30 feet a +1 status bonus to damage for 1 round. If you already have the Battle Cry feat , the bonus increases to +2. Battle Cry

: Every successful hit by an ally within the zone adds a "Stack of Resolve" to the echo. To explore how this fits into a specific

: Foes within the zone take a scaling penalty to their defense based on the number of allies currently shouting. : Every successful hit by an ally within

: When a player triggers their initial Battle Cry (similar to the Pathfinder 2e skill feat or Magic: The Gathering mechanic ), it marks the "Resonance Zone" around them.

If you are using this in a TTRPG like Pathfinder 2e , you could implement this as a feature: Action Cost : 1 Reaction.

: A translucent, pulsing ring on the ground that changes color (from soft blue to fiery orange) as stacks increase.

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