Checkmate -
In chess, occurs when a king is under immediate attack (in "check") and there are no legal moves to escape that threat. It is the definitive end of the game, resulting in an immediate victory for the attacking player. 💡 The "CPR" Rule for Escaping Check
: A common 4-move beginner trap where the queen and bishop coordinate to attack the weak pawn (for Black) or pawn (for White). Checkmate
: The absolute fastest possible mate, occurring in just 2 moves . It requires White to open with weak pawn moves that expose the king to a diagonal queen attack. In chess, occurs when a king is under