: Supports Root Motion for precise movement tracking and uses the Mecanim Humanoid configuration, making it easy to swap in your own character models.
: For weapons, you may need to transfer scripts like IKHands to ensure correct hand alignment on weapons like shields or two-handed swords. Download File RPG Character Mecanim Animation P...
: Features dedicated animation sets for various weapon types such as 2-handed swords, bows, pistols, and unarmed combat. : Supports Root Motion for precise movement tracking
: Includes a non-combat suite for NPCs and exploration, featuring breathing, weight-shifting, and interaction gestures like talking and environment pickups. the general workflow involves:
To use the pack with your own model, the general workflow involves: