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: To make an enemy nation capitulate faster and ensure high compliance (access to their factories and resources) immediately after they surrender.
: The time required depends on your technology and the number of divisions assigned (e.g., a 10-division invasion takes much longer to prepare than a 1-division one).
Units assigned to a (front line and offensive line) automatically accumulate a "planning bonus" over time.
Naval invasions cannot be launched instantly; they require a "preparation time".
If you have the La Résistance DLC (included in some versions of the Field Marshal Edition), your spies can run the operation.
: You must build an Intel Network in the target country first. Once the network is strong enough, you can launch the "Prepare Collaboration" operation from the Operations tab. 3. Naval Invasion Preparation
: To make an enemy nation capitulate faster and ensure high compliance (access to their factories and resources) immediately after they surrender.
: The time required depends on your technology and the number of divisions assigned (e.g., a 10-division invasion takes much longer to prepare than a 1-division one). download-hearts-of-iron-iv-field-marshal-edition-v1-12-7-p2p
Units assigned to a (front line and offensive line) automatically accumulate a "planning bonus" over time. : To make an enemy nation capitulate faster
Naval invasions cannot be launched instantly; they require a "preparation time". Naval invasions cannot be launched instantly; they require
If you have the La Résistance DLC (included in some versions of the Field Marshal Edition), your spies can run the operation.
: You must build an Intel Network in the target country first. Once the network is strong enough, you can launch the "Prepare Collaboration" operation from the Operations tab. 3. Naval Invasion Preparation