a game that is crashing or running slowly? Explain how to configure specific shader settings? Let me know what you'd like to dive deeper into! punesemu/puNES: Qt-based Nintendo Entertaiment ... - GitHub
Test switching between fullscreen ( Alt+Enter ) and windowed modes to ensure the D3D9 wrapper holds up. EmuCR-punes64.wip.d3d9 (4).zip
Compare PAL/NTSC behavior in specific, notoriously tricky games (e.g., games using high-frequency bank switching). a game that is crashing or running slowly
Here is a development piece focused on setting up, testing, and optimizing this specific WIP build: Development Report: puNES (WIP D3D9) Optimization Target: puNES (Qt-based NES/NSF emulator). Version: WIP (Work in Progress), Windows 64-bit. Backend: D3D9 (Direct3D 9). Environment: Windows 7/10/11 x64. punesemu/puNES: Qt-based Nintendo Entertaiment
Extract EmuCR-punes64.wip.d3d9 (4).zip to a dedicated folder. Since this is a WIP build, ensure it is not overwritten by future EmuCR automated builds unless intended. 2. Key Features to Leverage
Verify that settings are saved on exit (ensure "Save settings on exit" is checked in the settings menu).