File: Contagion.zip ... May 2026

: Place your Step Definitions and Runner Class here.

@RunWith(Cucumber.class) @CucumberOptions( features = "src/test/resources/features", // Path to your feature folder glue = {"stepDefinitions"}, // Path to your step definition package plugin = {"pretty", "html:target/report.html"} ) public class TestRunner { } Use code with caution. Copied to clipboard 2. Organizing the Zip Structure File: Contagion.zip ...

: This should contain the compiled JAR and the resources needed for execution. Stack Overflow suggests using tools like Tycho or Maven to automate the assembly of these plugins into a zip. 3. Game-Specific "Contagion" Scripts : Place your Step Definitions and Runner Class here

If you are packaging these for a release (like a mod or a distribution), follow a standard layout: : Place all .feature files here. Organizing the Zip Structure : This should contain

To "put together" or run multiple files for a project like Contagion (often associated with software testing frameworks like Cucumber or game modding scripts), you typically need to use a Runner Class or a specific folder structure . 🛠️ Step-by-Step Implementation 1. Using a JUnit Runner Class

: Ensure your add-on folder follows the internal hierarchy of the game (e.g., scripts/ , maps/ , sounds/ ) so the engine recognizes the bundled features.

Is this for a specific (like the UNC COMP110 Contagion Simulation)?