File: Fog_of_war0.05-0.05-pc.zip — ...
Fog of war can be a performance killer if not handled correctly.
: Run the fog calculation at a lower resolution than your screen (e.g., 1/4 resolution) and use bilinear filtering to smooth out the edges. 2. Visual Fidelity A "solid" feature needs to look polished and immersive. File: Fog_Of_War0.05-0.05-pc.zip ...
: Implement "Team Vision" logic where the visibility mask is a union of all allied unit sight ranges. Fog of war can be a performance killer
: If your game has terrain, ensure the fog respects elevation. Units on high ground should see over walls or into valleys. 3. Gameplay Mechanics Visual Fidelity A "solid" feature needs to look
The fog shouldn't just be a visual overlay; it should be a functional part of the game.
: Integrate ray-casting so that buildings or thick forests physically block the "sight line" and create shadows within the fog. Implementation Checklist