Hillside [v0.12] | EASY • PICK |

: A random map generation system was added featuring three distinct terrain types:

: Walls have been made more durable. Instead of being destroyed instantly upon impact, they now transition into a damaged wall state. Hillside [v0.12]

: Ore must now be mined either manually (by being adjacent to the tile) or via mines , which must be built directly on ore terrain. : A random map generation system was added