: Development focuses heavily on the 3Cs of game design : Character, Controls, and Camera to ensure the breakneck speed feels fluid.
: Advanced mechanics including wall-running , double jumping , and sliding . IDIOTIC (The Game)
: Time-trial courses designed specifically for speed-running. : Development focuses heavily on the 3Cs of
: Expanding the procedural city generation to include more verticality for grappling and wall-running. IDIOTIC (The Game)
A looking for a "Let's Play" or review structure? IDIOTIC (The Game) on Steam
Based on community feedback and the game's current Steam presence , content development could benefit from the following: