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: Fixed a critical issue that prevented AMD FidelityFX Super Resolution (FSR) 2.0 from enabling while HDR was active.

: Visual effects for the final Atlas Station were improved, and an issue where volcanoes could "pop" out of existence was fixed.

: Resolved multiple crashes affecting PlayStation 5, Xbox Series S/X, and PC, particularly those related to inventory loading, networking, and the Info Portal. Creature Behavior : Fixed predatory fish moving too slowly.

: The "Starting Slots" difficulty option now grants more inventory, companion, and squadron slots by default. Visual and Technical Improvements

was a key stability and balance patch released on October 15, 2022, shortly after the massive Waypoint (4.0) update. It addressed significant community feedback regarding inventory changes and ship power. Core Gameplay Adjustments

No Mans Sky [v4.04] -

: Fixed a critical issue that prevented AMD FidelityFX Super Resolution (FSR) 2.0 from enabling while HDR was active.

: Visual effects for the final Atlas Station were improved, and an issue where volcanoes could "pop" out of existence was fixed. No Mans Sky [v4.04]

: Resolved multiple crashes affecting PlayStation 5, Xbox Series S/X, and PC, particularly those related to inventory loading, networking, and the Info Portal. Creature Behavior : Fixed predatory fish moving too slowly. : Fixed a critical issue that prevented AMD

: The "Starting Slots" difficulty option now grants more inventory, companion, and squadron slots by default. Visual and Technical Improvements Creature Behavior : Fixed predatory fish moving too slowly

was a key stability and balance patch released on October 15, 2022, shortly after the massive Waypoint (4.0) update. It addressed significant community feedback regarding inventory changes and ship power. Core Gameplay Adjustments