Ori And The Will Of The Wisps May 2026

Unlike the first game, which featured automated spirit-based attacks, the sequel focuses on active melee and ranged combat:

: The game features massive, multi-phase boss fights that combine combat with the series' signature high-speed chase sequences. Expanded Traversal & Movement Ori and the Will of the Wisps

Movement remains the core of the experience, with new abilities providing more fluid ways to navigate the environment: Unlike the first game, which featured automated spirit-based

: More powerful, slower weapons like the Spirit Smash (a giant hammer) can be used to deal massive damage or destroy environmental barriers. Unlike the first game