Red Light, Green Light Gui Here

: Pop-up frames that trigger when a player either crosses the finish line or is caught moving during a red light. 2. UI Logic & Mechanics

: A countdown clock showing how much time players have to reach the finish line, typically set to around 5 minutes. Red Light, Green Light GUI

: A central visual signal (often a large circle or traffic light icon) that alternates between green and red. : Pop-up frames that trigger when a player

: On-screen messages such as "RUN!" during Green Light or "FREEZE!" during Red Light. Red Light, Green Light GUI