Sonic Advance <EASY>

: Making her first playable appearance in a 2D Sonic title, Amy uses her Piko Piko Hammer rather than standard spinning attacks, offering a more challenging playstyle. Zones & Structure

Players navigate through , each consisting of two acts: Act 1 : Traditional race to the goal. Act 2 : Ends in a boss battle against Dr. Eggman . Sonic Advance

is a landmark 2D platformer that brought the Blue Blur to a Nintendo console for the first time in 2001. Developed by Sonic Team and Dimps , it was a "return to form" that combined the classic physics of the Sega Genesis era with the updated "modern" art style of the Sonic Adventure series. Core Gameplay & Characters : Making her first playable appearance in a

: The fastest character, equipped with his signature Spin Dash and a new Jump Dash . Eggman

: Can glide across gaps and climb walls to find hidden paths.