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Ssx - On Tour -

Traditional snowflake collectibles were replaced with "skulvis"—sketch-like doodles that were initially controversial within the development team.

Developed under the working title , the game abandoned the shiny, high-production look of SSX 3 for a subversive art style. SSX - On Tour

Instead of a free-roaming mountain, the single-player mode focused on a map-driven "Tour" where you create a character and climb the world rankings. the game abandoned the shiny

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