August 23, 2005 (North America); September 9, 2005 (Europe). Genre: Action-adventure, Open-world.
is a critically acclaimed action-adventure game released in 2005 for the Xbox, PlayStation 2, and GameCube. Developed by Radical Entertainment and published by Vivendi Universal Games , it is widely considered the definitive Hulk simulator and a precursor to the Prototype series. Key Game Details
Ultra-powerful moves like the Critical Atomic Slam or Critical Thunderclap that can level entire city blocks. Story & Characters
The game focuses on "Unstoppable Movement" and massive environmental interaction, allowing players to treat the world as a playground for destruction.
Unlike many licensed titles of the era, it is not a movie tie-in but follows its own narrative inspired by the comics.
Players earn these by defeating enemies and destroying structures, which are then used to purchase over 150 new moves and upgrades.
Hulk can effortlessly run up vertical surfaces, leap huge distances, and dash through the air.