Hand picked records important to the history of Soul Strut.
: All your elements must live inside a ScreenGUI object; otherwise, they won't appear on the player's screen.
: Stick to high-contrast colors. Use deep blacks and charcoal grays for backgrounds, accented with gold (Toman uniform colors) or blood red .
: If you are using a "Tokyo Revengers GUI" script found online, always check the source code for safety and ensure it doesn't conflict with your game’s existing UI hierarchy.
: A dynamic UI element that tracks your standing within the Tokyo Manji Gang or rival factions like Valhalla or Tenjiku.
: Use bold, aggressive fonts for titles. Many creators on YouTube tutorials suggest using fonts that mimic brush strokes or heavy stencil styles to evoke gang graffiti.
: For a polished feel, use TweenService to make menus slide in from the side or fade in with a grainy, VHS-style effect—referencing the time-travel theme.
The series centers on time-travel and gang warfare, which dictates a specific "street" aesthetic.
: All your elements must live inside a ScreenGUI object; otherwise, they won't appear on the player's screen.
: Stick to high-contrast colors. Use deep blacks and charcoal grays for backgrounds, accented with gold (Toman uniform colors) or blood red . Tokyo Rovengers GUI
: If you are using a "Tokyo Revengers GUI" script found online, always check the source code for safety and ensure it doesn't conflict with your game’s existing UI hierarchy. : All your elements must live inside a
: A dynamic UI element that tracks your standing within the Tokyo Manji Gang or rival factions like Valhalla or Tenjiku. : If you are using a "Tokyo Revengers
: Use bold, aggressive fonts for titles. Many creators on YouTube tutorials suggest using fonts that mimic brush strokes or heavy stencil styles to evoke gang graffiti.
: For a polished feel, use TweenService to make menus slide in from the side or fade in with a grainy, VHS-style effect—referencing the time-travel theme.
The series centers on time-travel and gang warfare, which dictates a specific "street" aesthetic.