Ufo: Enemy Unknown π
You discover that alien technology relies on Elerium-115 , a stable heavy element not found on Earth, which becomes the most vital resource for humanity's advanced crafts and weapons.
The ultimate goal is to destroy the Alien Brain , a massive bio-computer that serves as the mastermind and central hub for the invasion. The Endings
The modern XCOM: Enemy Unknown reboots this story for a new timeline. In the timeline of XCOM 2 , it is revealed that X-COM actually lost the war early on, and the "victory" from the previous game was a simulation run in the Commander's mind while they were held captive. UFO: Enemy Unknown
Destroying the Alien Brain severs the link between the invaders and their leadership, causing the alien forces on Earth to collapse and saving humanity.
Once X-COM develops the (a powerful interstellar craft), they launch a final mission to Mars. You discover that alien technology relies on Elerium-115
You recover alien corpses and technology from crash sites to develop laser and plasma weaponry.
As the Commander, you start with basic human ballistics while fighting various alien species, such as the physically frail but psionic and the brutish Mutons . The "story" is largely driven by your research: In the timeline of XCOM 2 , it
In the original 1994 game (released in North America as X-COM: UFO Defense ), the story unfolds through a mix of scripted events and emergent gameplay as you lead a secret paramilitary organization defending Earth from an extraterrestrial threat. The Outbreak (1998)
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