Vengeful Guardian Moonrider (nsp)(update 1.0.1)... May 2026

: The Geocrash weapon had its damage and iframes reduced, while the Firerang saw its damage doubled. Hydroshadow also received a damage buff.

: A new menu option allows players to turn off the "double-tap to run" mechanic, a welcome change for those who prefer more deliberate movement control.

: Fixed a collision issue in Stage 2-2 and bugs in Stages 4-2 and 5-2 where the player sprite could disappear or drop out of the screen. Vengeful Guardian Moonrider (NSP)(Update 1.0.1)...

: Hidden throughout the 8 stages are Modifier Chips that allow for deep customization. You can equip two at a time to grant abilities like a double jump, HP regeneration, or even a "glass cannon" mode for high-risk play.

The game goes beyond simple "pixel art" by emulating the specific aesthetic of the Sega CD and SNES era. : The Geocrash weapon had its damage and

: The big robot in level 8-1 now stops spinning if the player shoots it, making the encounter more manageable. New Features & Enhancements :

: Corrected the Darkportal special weapon's MP usage, which previously used the Stormshot's values. Gameplay Balancing : : Fixed a collision issue in Stage 2-2

: Similar to Mega Man , defeating one of the six main guardians rewards you with their signature weapon, which can be swapped via a weapon wheel.