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: The Sega Saturn port was bundled with a high-accuracy light gun peripheral that relied on CRT (Cathode Ray Tube) technology.

The series, developed by Sega AM2, introduced several features that defined the 3D light gun shooter genre. 🕹️ Innovative Gameplay Features virtua-cop

: In arcades, players reloaded by shooting off-screen. On home consoles, this was mapped to a button or done by double-tapping a trigger. : The Sega Saturn port was bundled with

: It was one of the first shooters where you could shoot through glass and break objects to find hidden weapon power-ups like shotguns and magnums. ⚡ Sequel-Specific Features On home consoles, this was mapped to a

: Shooting innocent bystanders results in an immediate loss of a life/health point. Hardware & Control Features

: It was the first light gun shooter to use fully 3D polygons instead of 2D sprites, allowing for realistic depth and movement.

: Different hit animations occur depending on where an enemy is shot (e.g., head, arms, or legs).

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