: Combat was simpler, featuring fewer weapons and more aggressive "Bobbies" (police) . Some later-standard mechanics, such as the ability to drag and hide bodies, were not yet implemented .
Build 11164 was used to showcase the game at Gamescom a month after its successful , which raised over 330,000 Canadian dollars . At this stage, earlier June and May 2015 builds are considered lost, making Build 11164 (along with Build 11219) the effective starting point for players looking to explore the game's earliest playable state . Key Features and Differences
: Players often encountered unique pre-alpha glitches, such as "flying" when jumping off certain bridges, though saving in that state would result in death upon reloading . Evolution into Early Access