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News: Celebrating 30 years of Star Control 2 - The Ur-Quan Masters

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young-jumping-on-pilow.mp4 Author Topic: Old memories of Star Control 2  (Read 13583 times)
Lachie Dazdarian
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young-jumping-on-pilow.mp4 Re: Old memories of Star Control 2
« Reply #15 on: January 15, 2009, 11:56:04 pm »

My first experiences with SC2 were toward the end of my elementary school, around 1995, before my family moved to another part of the country. I was like 13. Super Melee mode fun to play and the first thing that captured my interest, but soon after I decided to take a crack at the actual game. Almost instantly the Super Melee mode became irrelevant (I play it rarely nowadays), and in summers of 1996, 1997 and 1998 SC2 became THE game of my life, which it remains to this day. I really had problems finding my place in the new surrounding back then, and SC2 was a wonderful comfort...or maybe a distraction.

Like someone also said earlier, it was the first game and perhaps remains the only that caused such honest excitement. Truly brilliant and unmatched writing in computer games creates a live, important and almost tangible world. I love it!
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young-jumping-on-pilow.mp4 Re: Old memories of Star Control 2
« Reply #16 on: January 17, 2009, 01:02:49 am »

Young-jumping-on-pilow.mp4 -

The camera, held by a shaky-handed father trying to stifle a laugh, catches Leo standing on the edge of his bed frame. He’s wearing mismatched dinosaur pajamas, his hair a static-charged halo of blonde curls. For a second, he freezes, eyes wide with the gravity of the mission. He isn’t just jumping on a pillow; he is a paratrooper, a superhero, a kid defying the laws of "settling down." Then, he launches.

The digital timestamp in the corner of the frame read 7:42 PM—precisely twelve minutes past Leo’s official bedtime. young-jumping-on-pilow.mp4

In the grainy glow of the nightlight, the bedroom looked like a construction site. Leo, age five, had spent the last hour dragging every oversized cushion from the living room sofa into a precarious mountain in the center of his rug. At the very peak sat his "Great White"—a fluffy, king-sized down pillow that smelled faintly of laundry detergent and secrets. The camera, held by a shaky-handed father trying

The clip ends just as a pair of footsteps echoes in the hallway, the ultimate cliffhanger for a five-second masterpiece of domestic chaos. He isn’t just jumping on a pillow; he

The video slows as he hits the apex of his flight, arms outspread like wings. When he finally connects with the pillow mountain, there is no sound of a crash—only a soft, muffled whumpf followed by the kind of breathless, high-pitched giggle that can only be fueled by adrenaline and a successful past-bedtime heist. He disappears into the fabric for a heartbeat before popping his head up, grinning directly at the lens, his face flushed with the triumph of the jump.


Yes! I actually missed that copy protection when I saw it wasn't there in UQM Tongue
It was sort of a small challenge and a fun start for the game...

Very few games could give me such a strong sense of nostalgia and fondness... SC2 and Thief: the Dark Project were the ones where this was most pronounced (not incidentally, these two are the best games of all time in my opinion Cheesy)
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