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At the start of your Draw Phase, you draw until you have five cards in your hand. If you already have five or more, you draw exactly one.
Rush Duels differ significantly from the standard Yu-Gi-Oh! Trading Card Game (TCG) with a focus on speed and massive summons.
The guide for covers the core gameplay mechanics, story progression, and essential tips for mastering this Nintendo Switch title. Core Gameplay Mechanics
After your Battle Phase, your turn ends immediately; there is no second Main Phase to set cards or summon more monsters.