It appears in other turn-based games such as Sim, where a player can be trapped into forming a unicolored triangle, forcing a loss.

The "Immortal Zugzwang Game" between Friedrich Sämisch and Aron Nimzowitsch in 1923 is a famous example where a player was forced to resign due to being paralyzed by this condition in the middlegame.

This occurs when whoever has the turn to move loses, while the other player would have been losing had it been their turn.